Render update.
Posted on April 5, 2007
After some adjustments to a few shot files, I can now render them remotely over at RenderRocket. These were the infamous fur shots that would probably cause problems if rendered outside of my local setup. I broke out some additional layers so that they could be rendered remotely without the fur actually in the file. All is going nicely so far. With 90 or so processors currently chewing away at those shots, they’ll be done in no time.
There are still a few items I need to do locally. However, the burden is less with the layer fiddling and I hope to be completely done with this stage sometime next week. If all goes as planned, I’ll then make my way down to LA with a hard drive and snag those image files.
I’d imagine there will be a few things missing or need a second pass after I begin to run the comp scripts for the shots. Luckily, I can download over the net to save myself another trip or the need to ship a hard drive back and forth if that indeed happens.
Filed Under TDDUP-Production Log
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