A slight detour.
Just as I was sprinting towards the finish line, I slowed down to a jog. Even though I’ve been working on this thing forever now, there were a lot of short cuts made to get it done in a reasonable amount of time. Because of that, a few shots don’t look quite as [...]
Almost!
Another week has gone by since my last entry and quite a bit of progress has been made. First off, except for a few random frames that didn’t render properly, rendering is done! All files have been downloaded from RenderRocket, and I’m just making my way through all the shots doing the final [...]
Rounding third and heading for home!
This last stretch is a doozy, but I will be done soon! I swear! I’ll keep telling myself that until its over with. Late last week, I took a trip down to LA for a couple of meetings. While there, I stopped by RenderRocket’s Sherman Oaks office and they loaded up most of the rendered [...]
110 down, 1 to go.
Only one shot left to render! I’m so close, I can just taste it. The only other thing left to do is to run a bunch of comp scripts. Then, I’ll compile all the shots together and have myself a finished short! I’m readying myself for something going wrong. Hopefully nothing will, but there is [...]
Render update.
After some adjustments to a few shot files, I can now render them remotely over at RenderRocket. These were the infamous fur shots that would probably cause problems if rendered outside of my local setup. I broke out some additional layers so that they could be rendered remotely without the fur actually in [...]
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