Zooooooom!
Posted on March 27, 2007
Rendering this thing has always concerned me. Throwing a few machines at a 12-minute 1920×820 res film isn’t going to make much of a dent. At least not if you want to get it done any time soon. I mean, there are over 16,000 frames with a dozen or so layers per frame. You need horespower. Despite those worries, I chugged along rendering at night and when the computers weren’t doing anything better. I’ve somehow managed to pass almost half of the film through, but I need to speed things up now that production is over and I’m just sitting around waiting.
Enter RenderRocket. This company provides remote rendering services to animation studios that need extra muscle. Ruben Perez (contact@renderrocket.com) and company have been nice enough to help me out. After duplicating my file structure on their FTP site and uploading the needed files, I’m seeing an impressive 100 or more processors tearing away at these shots. The interface to start these jobs is super easy to use and I can que things up in a matter of seconds after uploading is complete. I just started firing off renders on Monday and have already seen more frames completed than I could do in .. I don’t know.. weeks?
Maybe I’ll show some screenshots and give more info about how I’m using it. I’m still pretty geeked out by the whole thing. It is very cool. Almost like magic. If any of you guys are doing a job and need extra processors, I suggest you contact these guys. Ruben is down to earth and really nice/extremely helpful. He’ll walk you through it and get you going pronto.
Filed Under TDDUP-Production Log
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