…is a real pain in the arse.  I’ve been flying through the lighting, doing a shot a day and sometimes more.  It is strange to be working on one for so long now.  This is day #2 and I’m still not done.  I guess I can thank Maya’s crappy fur implementations for my headaches.  In order to get around the shortcomings of the hairs, you have to be tricky in how you composite things.  By using a few weird layer techniques during render and funky compositing, you can hide some of these issues (to an extent).  It just so happens that this shot is awfully difficult.  I’d like to explain more, but it would give away quite a bit to the story.

The good news is, no matter how difficult it is – it is my last shot and I don’t have more to worry about. 

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